8 Posts

Company

Monthly Update: Jun '26

Monthly Update: Jun '26

We automated our release packaging, rewrote our source generator, moved Yarn Spinner for Godot towards beta, built most of Story Solver's backend, kept working on VO tooling, and won an award.
Monthly Update: May '26

Monthly Update: May '26

April was eaten almost entirely by running Level Up Tasmania (worth it! It’s fantastic to …

Monthly Update: Apr '26

Monthly Update: Apr '26

New Yarn Spinner work across Unity, Godot and Unreal, a diagnostics rewrite, a shipped client game, and running our biggest local industry event ever.
Monthly Update: Mar '26

Monthly Update: Mar '26

Continuing our monthly updates as we work towards our highly ambitious goals for 2026, this …

Monthly Update: Feb '26

Monthly Update: Feb '26

We have a huge amount of work planned for 2026, with more ongoing projects and ambitious goals …

Monthly Update: Jan '26

Monthly Update: Jan '26

We recently posted a huge list of goals for Yarn Spinner in 2026 (read the roadmap here) and …

Why We Don't Use AI

Why We Don't Use AI

We get asked about AI a lot. Whether we’re going to add it to Yarn Spinner, whether we …

Yarn Spinner in 2026

Yarn Spinner in 2026

We’ve been making Yarn Spinner for a decade now. Night in the Woods, DREDGE, A Short …