First Steps
Yarn Spinner is a tool for writing interactive dialogue in games. You write your dialogue in Yarn — a simple scripting language designed to be readable by writers and programmers alike — and then bring it into your game using one of our engine integrations for Unity, Godot, or Unreal.
This section will get you from zero to a working setup:
- Your First Script — learn nodes, lines, jumps, and options using Try Yarn Spinner in your browser
- Getting to Know Try Yarn Spinner — a tour of the browser-based tool you’ll use to experiment and prototype
- Setting Up the Editor — install Yarn Spinner for Visual Studio Code for full project support
Once you’ve completed these steps, you’ll be ready for Scripting Fundamentals where you’ll learn variables, conditions, and flow control.