First Steps

Yarn Spinner is a tool for writing interactive dialogue in games. You write your dialogue in Yarn — a simple scripting language designed to be readable by writers and programmers alike — and then bring it into your game using one of our engine integrations for Unity, Godot, or Unreal.

This section will get you from zero to a working setup:

  1. Your First Script — learn nodes, lines, jumps, and options using Try Yarn Spinner in your browser
  2. Getting to Know Try Yarn Spinner — a tour of the browser-based tool you’ll use to experiment and prototype
  3. Setting Up the Editor — install Yarn Spinner for Visual Studio Code for full project support

Once you’ve completed these steps, you’ll be ready for Scripting Fundamentals where you’ll learn variables, conditions, and flow control.

Get started Your First Script Write your first Yarn Spinner script in Try Yarn Spinner — nodes, lines, jumps, and options.