Yarn Spinner for Unreal Engine
A pure-C++ implementation of Yarn Spinner for Unreal Engine 5.4+. Blueprint-accessible, full feature parity.

Yarn Spinner for Unreal Engine
A pure-C++ implementation with full Blueprint support. Requires UE 5.4+.
C++Blueprints
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Quick Start
Install the plugin, compile your first .yarnproject, and run dialogue in a scene. Requires Unreal Engine 5.4 or later.
Documentation
1
Blueprint-First
Blueprints
Every component is Blueprint-accessible. Set up dialogue, handle commands, read/write variables, save/load state, and build custom presenters entirely from Blueprints.
Dialogue Runner
Presenters
Commands
Variables
Save/Load
Blueprint guide 2
Core
Components
Learn the core Unreal components: Dialogue Runner, Presenters, Options, Voice Over, Variable Storage, and the Debug HUD.
Dialogue Runner
Presenters
Options
Voice Over
Variable Storage
Debug HUD
Explore components 3
Advanced
C++ & Advanced
Register command handlers with lambdas, subclass presenters, localize your dialogue, and extend the plugin with C++.
Command Handlers
Custom Presenters
Localization
Voice Over
C++ API
C++ reference