Represents the method that is called when the Dialogue reaches the end of a node.
public delegate Dialogue.HandlerExecutionType NodeCompleteHandler(string completedNodeName);
This method may be called multiple times over the course of code execution. A node being complete does not necessarily represent the end of the conversation.
||The name of the node.|
Dialogue.HandlerExecutionType: Whether the
Dialogue should suspend
execution after this method has been called.
Dialogue.HandlerExecutionType: Used as a return type by handlers (such as the
Dialogue.LineHandler) to indicate whether a
Dialogueshould suspend execution, or continue executing, after it has called the handler.
Dialogue.DialogueCompleteHandler: Represents the method that is called when the dialogue has reached its end, and no more code remains to be run.