Called by the
DialogueRunner to signal that a set of options should be displayed to the user.
public override void RunOptions(OptionSet optionSet, ILineLocalisationProvider localisationProvider, Action<int> onOptionSelected)
When this method is called, the
will pause execution until the
onOptionSelected method is
||The set of options that should be displayed to the user.|
||The object that should be used to get the localised text of each of the options.|
||A method that should be called when the user has made a selection.|
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueUI.cs, line 330.