UnityEvent that is called
OptionSet has been displayed to the user.
public UnityEvent onOptionsStart
Before this method is called, the
optionButtons are enabled or disabled (depending on
how many options there are), and the
TMPro.TextMeshProUGUI is updated with the correct
Use this method to ensure that the active
optionButtonss are visible, such as by enabling the
object that they’re contained in.
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueUI.cs, line 207.