UnityEvent that is called
when an option has been selected, and the
optionButtons should be hidden.
public UnityEvent onOptionsEnd
This method is called after one of the
optionButtons has been clicked, or the
SelectOption(Int32) method has been called.
Use this method to hide all of the
such as by disabling the object they’re contained in. (The
DialogueUI won’t hide them for you individually.)
Defined in Unity/Assets/YarnSpinner/Scripts/DialogueUI.cs, line 223.