DialogueUI.MarkLineComplete Method

Signals that the user has finished with a line, or wishes to skip to the end of the current line.

public void MarkLineComplete()


This method is generally called by a “continue” button, and causes the DialogueUI to signal the DialogueRunner to proceed to the next piece of content.

If this method is called before the line has finished appearing (that is, before onLineFinishDisplaying is called), the DialogueUI immediately displays the entire line (via the onLineUpdate method), and then calls onLineFinishDisplaying.


Defined in Unity/Assets/YarnSpinner/Scripts/DialogueUI.cs, line 447.